Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage Done)
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Reduce the Cooldown of Crippling Throw by 0.6-3s.
Heal for 50-250 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Reduce your damage taken by 6-30% for 4s after using Blossom.
Reduce all cooldown which is nice.
Crippling throw is the main weapon, learn to aim with it.
A bit of bonus to blossom to stay in battle longer. May need tweaking (more healing if needed instead of throw cooldown).