Dragonfire Lance
Flame Lance now fires small fireballs that deal 120 damage every 0.2s.
Weapon
Pyre
Increase your maximum ammo capacity by 10-50.
Weapon
5
Incinerate
Reduce the Cooldown of Fireball by 10-50%
Fireball
5
Looks That Kill
Hitting an enemy with Fireball recharges 20-100 ammo.
Fireball
3
Cavalier
Increase your base maximum Health by 150-750.
Armor
1
Last Stand
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Shield
1
Guide
This is the guide explaining how the deck works.
Pyre V - Gives you some extra ammo. This card is important because the legendary card Dragonfire Lance costs more ammo than usual.
Incinerate V - This is going to be the combo card, combined with the card Looks That Kill III . Looks That Kill III gives you ammo when you hit someone with your Q ability. And Incinerate V reduces the cooldown of fireball. This gives you infinite ammo.
Cavalier I - Just gives you some extra sustain which could save your life.
Last Stand I - If there are too many enemies, put your shield up and regenerate some health.
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