Jumpy octa

by Jumper Octavia
6.6 572 views
2
0 +2
Share this deck


Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Getting Jumpy
Reset the Cooldown of Commanding Leap after dropping to or below 10-50% Health.
Armor
5
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5-25%.
5
Vantage Point
Reduce the Cooldown of Commanding Leap by 0.3-1.5s every 1s while standing inside of your Distortion Field.
3
Determined Defense
Increase your maximum Health by 50-250.
Armor
1
Dominant Dome
Increase the radius of your Distortion Field by 4-20%.
1

Back