Kinessa vs FLANKS!

by BillyCiphers
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Reposition
Using Transporter instantly Teleports you to its target location.
Transporter
Calibrate
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15-0.75s.
Weapon
5
Restore
Heal for 25% of your maximum Health after Teleporting with Transporter.
Transporter
2
True Grit
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100-500.
Sniper Mode
2
Quick Scope
Reduce scope-in and scope-out time by 20-100%.
Sniper Mode
4
Prodigy
Increase your Movement Speed while in Sniper Mode by 25-125%.
Sniper Mode
2

Guide

Dive tanks? Raum, Ruckus, Koa if you can't just head shot him and force him to use CD's
Flanks? Maeve, Evie, Androxus, Koga, Zhin if you can't time your shots with his Counter going down, or billow going down.

This is mainly for like a raum, or ruckus who just dive you and can't get out easily but I don't use this loadout unless it's a raum / ruckus + a flank that dives well.

Their main objective this game is to pressure you the entire game, which alleviates pressure on your team.

Run and gun, and call out location of the divers by using comms :D