Null & Void

by MiniNinja87
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Direct Current
Double the range at which you can use Nullify.
Nullify
Arcane Etching
Gain a 100-500-Health Shield after activating Nullify.
Nullify
4
Infusion
Heal for 50-250 after activating Nullify.
Nullify
4
Rune Torrent
Regenerate 2-10 Ammo every 1s while using Nullify.
Nullify
1
Scribe's Wit
Reduce the Cooldown of Nullify by 1-5s.
Nullify
5
Glyph of Health
Increase your maximum Health by 150-750.
Armor
1

Guide


The purpose of this build is to make you as tanky and heal as much as possible. While you may not be able to contiously stand on the point or objective, this build will allow you to hold it while your main tank gets back or your friendly team melts the enemy. 
You want to make sure to be shoot as much as possible and using Nullify every chance you get. Do not hestitate to give up your position temporarily while you heal or get healed.


The Store Items to purchase with this build and their priorities are:

1. Rejuvinate- Because you are more of an Off-Tank versus a direct point hold tank you want to make sure to help your healers keep you alive. This along with your build will help you stay alive longer on point holds.

2. Haven- You are still considered a tank and the enemy team is going to get tired of your shield the damage dealers so they are going to do everything they can to destroy you. Mitigate their direct damage and the direct damage of any flankers as much as possible.

3. Nimble- Your character does not have any abilities that really provide him any movement so help him by taking this. With Nimble you will be able to move around on/off the point more quickly to hopefully avoid a lot of damage while your team cleans up.

4. Morale Boost- You need your ultimate up as much as possible. With this build you will be able to hold off a small assault force but if the whole enemy team shows you up you will be hard pressed. The more often you have your ultimate the more often you can mitigate their damage, wait for the friendly team, or even use it to push the enemies away and escape.

Overall, Torvald is an Off-Tank so don't take him if there are no other tanks to hold point. While he has shields and healing capabilities he lacks movement and good damage mitigation abilities. Make sure to play around corners so you can keep your friends in-sight but stay out of shot of the enemies.

ULTIMATE: Save his ultimate for situations/maps where you can push the enemy team off the map or you just need them off the point for a few seconds for your team to capture.


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