Dead Zone now deals 500 damage when the initial explosion hits an enemy.
Heal for 50-250 Health per Second while standing in Dead Zone.
Increase the duration of Dead Zone by 0.5-2.5s.
Heal for 75-375 Health after activating Seedling.
Reduce the Cooldown of Dead Zone by 0.7-3.5s.
Gain 10-50% Movement Speed for 4s when entering Dead Zone.