Raum Buster

by Anonymous
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Architectonics
Increase the damage of your Turrets by 20% and reduce their Cooldown by 3s.
Turret
Combat Repair
Heal your Turret for 100-500 every 1s while you are standing near it.
Turret
4
Healing Station
Heal for 25-125 every 1s while standing near your Turret.
Turret
5
One Man's Treasure
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
2
Field Deploy
Heal for 20-100 each time one of your Turrets hits an enemy.
Turret
3
Brave and Bold
Increase your maximum Health by 150-750.
Armor
1

Guide

this deck is very good for point battle vs raum and weaker dmg tanks (Raum, Inara, Khan, Ruckus) Combat repair heal your turret for 80HP very quickly (like grover aura), build them close to each other and "dance" between them your small hitbox and healing from turrets gives you BIG advantage vs raum, turrets are immortal practicaly and you too... DO NOT use this deck vs Terminus or Makoa!

and stay close to your turrets!