R.I.P. Quick Draw

by xXTacticalXx
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Cursed Revolver
Your Revolver becomes automatic, dealing 600 damage every 0.5s.
Weapon
Watchful
Reduce all active Cooldowns by 10-50% after getting an Elimination.
Armor
4
Power of the Abyss
Reduce the Cooldown of Nether Step by 20-100% after hitting an enemy with Reversal.
Reversal
4
Through the Warp
Increase the distance of each Nether Step dash by 5-25%.
Nether Step
3
Elusive
Increase your Movement Speed by 10-50% for 3s after activating Nether Step.
Nether Step
1
Marksman
Generate 1-5 Ammo after hitting an enemy with Defiance.
Defiance
3

Guide

This deck was made in commemoration to andro's nerf.

The card 'quick draw' is replaced with 'marksman' - a decent secondary option for andro players (like me) who need THE ammo xD. Power of the abyss is kept to allow easier escape paths in tight situations. Through the warp and elusive are included just to help with a little more mobility. However, you may wish to change these card numbers to suit your playstyle (e.g. focus on cooldowns or on mobility). A note to mention is that there are no self heal cards in this deck, so mobility and dash usage is KEY.