RUN AND KILL

by Anonymous
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Scorn I
Increased the damage of each seedling by {scale=297.5|17.5} and reduce the fuse time by 25%.
Seedling
Flora
Gain {scale=25|25} Health.
Armor
1
Flitter
Reduce the Cooldown of Flutter by {scale=.25|.25}s.
Flutter
1
Hijinks
Heal for {scale=25|25} Health when activating Flutter.
Flutter
1
Sprouts
Reduce the Cooldown of Seedling by {scale=.25|.25}s if you hit an enemy with Seedling.
Seedling
1
Fauna
Gain {scale=4|4}% Movement Speed when Out of Combat.
Armor
1