Saint Damba

by Scootaloon
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Spirit's Chosen
Mending Spirits heals for an additional 300 Health upfront.
Mending Spirits
Eerie Presence
Reduce the Cooldown on Mending Spirits by 0.5-2.5s when you miss.
Mending Spirits
4
Many Gourds
Reduce the cooldown on Gourd by 0.5-2.5s.
Gourd
1
Possession
Gain 4-20% damage reduction while healing an ally with Mending Spirits.
Mending Spirits
5
Ritual Magic
Heal for 15-75 health per second while healing an ally with Mending spirits.
Mending Spirits
2
Swift Spirits
Mending Spirits grants 7-35% Movement Speed to allies.
Mending Spirits
3

Guide

General healing build for Damba.

Posession V is pretty important to start, since you constantly have a spirits on someone, it makes you a lot more durable and able to peek with less worries. I find Ritual Magic II is enough to make you slowly regen from any pokes but it's a bit of a preference thing. Eerie Presence IV is a choice one, damba's heal is not easy to hit every time, it is precise as heck, and people move a lot in Paladins, I have it geared to IV myself, could lower it or raise it a tick either way if need be. Swift Spirits III gives an ally a 21% movespeed buff for 5 secs, or constantly if they're your tank, this is massive and can help flanks get in there, damage get out, and tanks get where they need to be. Gourds is our filler, it's nothing spicy, but it can contribute, feel free to adjust it or swap it out for another filler.