Dead Zone damages shields for 50% of their maximum Health per second, and its cooldown is reduced by 3s.
Heal for 25-125 Health per Second while standing in Dead Zone.
Heal for 50-250 Health when activating Flutter.
Gain 50-250 Health.
Heal for 50-250 Health after activating Seedling.
Activating Flutter generates 1-5 Ammo.