Fireball deals 30% more damage and 30% more for each subsequent target hit.
Reduce the Cooldown of Fireball by 10-50%
Hitting an enemy with fireball increases your movement speed by 10-50% for 2s.
Increase the distance of Charge by 12-60%
Every 1000 Damage your shield takes reduces the cooldown of Charge by 0.5-2.5s.
Gain 10-50% movement speed for 3s after using Charge.
This nando build is dedicated to an aggresive nando playstyle.
Hot Pursuit V and Running Start II when used together gives Fernando a 70% speed boost which will allow him to rush down an enemy effectively.
Bring your shield up when dropping below 50% health or when your Charge is in cooldown, as Heat Transfer II will reset the cooldown of Charge upon the shields destruction.
Nimble II / Morale Boost III depending on whether or not you're the main tank. Use Nimble when you're the off tank (Such as when with Inara, Makoa, etc.)
Cauterize III is important to block the enemy from healing while you're rushing them down.
Rejuvenate III / Kill To Heal II depending on whether or not you're the main tank.
Blue cards are situational.