Resonance
If an Illusion is killed or expires, it triggers a Shatter explosion dealing 500 damage.
Shatter
Carry On
Your Illusions last 1-5s longer.
Illusion
3
Rewind
Swapping to the spot of a dead Illusion spawns an illusion with 20-100% Health.
Dimensional Link
1
Spring Bloom
When illusions die to an enemy reduce the cooldown of Illusion by 0.5-2.5s.
Illusion
4
Encouragement
Eliminations reduce all active cooldowns by 1-5s.
Armor
3
Harmony
Heal for 13-65% of the damage dealt by Shatter.
Shatter
4
Guide
Item order should go:
Morale Boost 1
Kill to Heal 1&2
Morale Boost 2
Cauterize/Haven
Basically you keep the clones out to heal your buddies and when they start to expire if they are close enough to a low enemy let them be. If not just shatter them. Everytime you get an elim you can spam your abilities more. So the more efficient you are with the mirror lasers and clone shatters the further you'll go. Rewind goes very well with resonance, if a clone doesn't finish you can just press R1 and then shatter again while lighting them up. Very fun build hope y'all enjoy!
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