Sustainable Self-Heal + Kill and Ammo Gain

by PurestOCringe
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Formidable
Regenerate 55% of your maximum Health over 3s when you fall below 40% of your maximum Health.
Armor
Cavalier
Increase your base maximum Health by 150-750.
Armor
3
Immovable Object
Gain 14-70% Crowd Control and Slow Reduction.
Armor
2
Last Stand
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Shield
4
Towering Barrier
Increase the Health of Shield by 500-2500.
Shield
4
Looks That Kill
Hitting an enemy with Fireball recharges 20-100 ammo.
Fireball
2

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