![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/paladins/assets/LegendaryCard.png)
![](/fileadmin/paladins/_processed_/a/4/csm_16379_3fa346c363.png)
Aegis
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Shield
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/2/3/csm_11593_a3a48cafcd.jpg)
Cavalier
Increase your maximum Health by 150-750.
Armor
4
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/0/b/csm_14788_8fd5201b68.jpg)
Immovable Object
Increase your Healing received from others by 5-25% while at or below 50% Health.
Armor
4
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/6/1/csm_12809_3f7582ba02.jpg)
Last Stand
Heal for 90-450 every 1s while Shield is active and you are at or below 35% Health.
Shield
3
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/5/6/csm_12597_56680bd927.jpg)
Towering Barrier
Reduce the Cooldown of Shield by 0.8-4s. This card also increases the rate of Shield gain when using Aegis.
Shield
2
![](/fileadmin/paladins/assets/blank-card.png)
![](/fileadmin/_processed_/9/d/csm_CardSkin_Frame_Silver_common_6ada5888b0.png)
![](/fileadmin/paladins/_processed_/a/9/csm_11630_e7456a641d.jpg)
Brand
Heal for 100-500 for each enemy hit with Fireball.
Fireball
2
Guide
Use this deck with guardian and rejuv and if you can manage your sheild properly then you can be unstoppable on tank