tremors

by Omgleproplayer
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Tremors
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Impasse
Cloudbreaker
Increase the Health of Impasse by 250-1250.
Impasse
4
Crag
Heal for 150-750 after activating Impasse.
Impasse
4
Steadfast
Increase your maximum Health by 150-750.
Armor
1
Sacred Ground
Reduce your damage taken by 5-25% while standing in Warder's Field.
Warder's Field
3
Geomancer
Reduce the Cooldown of Earthen Guard by 0.5-2.5s.
Earthen Guard
3

Guide

With this deck you create a fortress on the point, recommended to play in large spaces, because in tight place noone of the 2 teams would be able to deal damage.

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