


Boom Boom
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Weapon



Glimmer
Increase your Movement Speed by 10-50% for 2s after being hit while Magic Barrier is active.
Magic Barrier
2



Scoot
Reduce the Cooldown of Scamper by 0.4-2s.
Scamper
3



Cozy
Heal for 50-250 every 1s while Magic Barrier is active.
Magic Barrier
5



Peppy
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
3



Scurry
Heal for 100-500 over the duration of Scamper.
Scamper
2
Guide
Self sustainability if played right