Seris Oracle of the Abyss
Rend Soul now applies a 1.275-1.95s stun to the victim when they are afflicted with 4 Soul Charges.
Mortal Reach I
Increase the range of Restore Soul by 300% and the Duration by 0.85-1.3s.
Soul Collector I
Soul Charges you detonate increase your Maximum Health and Weapon Damage by 1.7-2.6% per charge. Stacks up to 8 times. Stacks clear on death.
The Void Abides I
Heal all allies within 50ft of your Restore Soul target for 42.5-65% of the healing value.
Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.
Every Soul Charge you detonate reduces the Cooldown of Restore Soul by 0.1-1s.
Rend Soul Reveals enemies affected with Soul Charges for 0.5-5s.
Rend Soul heals you for 4-40% more.
Reduce the Cooldown of Rend Soul by 0.25-2.5s.
Step into another plane of reality for 4 seconds. While this ability is active you are in stealth and immune to all harmful effects.
Increase your movement speed in Shadow Travel by 10-100%.
Reduce the Cooldown of Shadow Travel by 0.25-2.5s.
Heal for 25-250 Health every second while in Shadow Travel.
Reduce the cast time of Shadow Travel by 7.5-75%.
Restore the soul of an ally, Healing them for 1000 health every second for 2 seconds.
While channeling Restore Soul you heal yourself for 35-350 Health per second.
Fade to Black
Restore Soul reduces the Cooldown of Shadow Travel by 0.15-1.5s every second while channeling.
Reduce the Cooldown of Restore Soul by 0.25-2.5s.
Every Second channeling Restore Soul generates 1-10 ammo.
Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.
Increase your Ammo count by 1-10
Increase your Maximum Health by 25-250.
Gain 2.5-25% Reload Speed.
If an enemy is affected with a Soul Charge you move 4-40% faster