Anti- Flank/ Burst DMG

by Anonymous
5.3 268 views
1
0 +1
Share this deck


Mana Rift
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Armor
Ancient Duty
Increase your maximum Health by 50-250.
Armor
5
Elemental Grace
Gain a 100-500-health Shield for 3s after dropping to or below 50% Health.
Armor
4
Pyretic Momentum
FrostFire Glide travels 5-25% faster.
Frostfire Glide
4
Pilgrimage
Increase the duration of FrostFire Glide by 0.5-2.5s.
Frostfire Glide
1
Ice in her Veins
Heal for 50-250 every 1s while using FrostFire Glide.
Frostfire Glide
1

Guide

With this loadout, you're very stationary. In Mana Rift you charge your mana while you charge your Pyre Ball. When your Pyre Ball and mana are fully charged you can release your left mouse button and then immediately click again to shoot 2 fireballs and make dmg of 2000 and take out flankers that have a low health base (like Evie) with this combo. You can improve this by using your Inferno Cannon at the end to pressure tanks.

Items: Kill to Heal, Haven, Veteran, Life Rip

Back