


Overdrive
Deal up to 40% more damage based on your missing Health.
Weapon



Refraction
Reduce the Cooldown of Emitter by 1-5s.
Emitter
5



Warden
Increases the duration of Emitter by 1-5s.
Emitter
4



Regenerative Alloy
While Emitter is active generate 5-25 ammo per second.
Emitter
3



Nanotechnology
While Emitter is active, heal for 50-250 Health each second.
Emitter
2



No Chill
Increase your movement speed while firing by 5-25%
Weapon
1
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