Bounce House
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Heroic Leap
Momentum
Reduce your damage taken by 5-25% for 4s after using Heroic Leap.
Heroic Leap
5
Stomping Ground
Reduce all active Cooldowns by 15-75% after getting a Killing Blow.
Weapon
5
Leg Day
Increase the jump strength of Heroic Leap by 5-25%.
Heroic Leap
3
Exhilarate
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1-5s.
Heroic Leap
1
Vigor
Regenerate 1 Ammo every 0.5s for 0.5-2.5s after activating Recovery.
Recovery
1
Guide
0) Bounce House is the most agressive playstyle for Buck. It is good at punishing mistakes and snowballing (getting a high streak in short time) and at stomping against low to mid skill level teams.
1) This build should not be played against cripple or defensive champions like Jenos, Atlas, Maeve, Evie and Drogoz. Low-mobility champions like Strix, Vivian, Seris or Pip and every Champions, which is vulnerable to a dive build like this, are great targets for Bounce House.
2) The key cards here are Momentum and Stomping Ground, which should be kept at a high level, create the main idea of this deck. Leg day & Exhilarate are important support cards, which help to rush enemies faster, their level can be adapted to the style of play. Vigor can be replaced by another defensive/heal card, for example Rapid Sustain.
3) The game principle is simple: Single out a target, which is far away from the enemy team, jump into it with heroic leap and try to kill as many players as possible one after the other (snowballing). Don't get into team fights or fights against cripple champions, but divide your fights and use your skills in a clear pattern: Heroic Leap - Net Shot (midair) - Shotgun. If your health is low, use your healing and try to escape.
4) Itemization: Kill To Heal and Deft Hands are the main items, which should be maxed out. Depending on the situation, Nimble, Resilience, Haven and Life Rip can work very well.
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