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Discovery
Deal 30% more damage to your Retribution target and reduce the Cooldown of Retribution by 15s.
Retribution
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Inescapable
You gain 5-25% Movement Speed when you are within 60 units of your Retribution target.
Retribution
3
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Fortitude
Every shot hit with In Pursuit heals you for 25-125 Health.
In Pursuit
2
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The Hunted
You gain 10-50% Lifesteal against your Retribution target.
Retribution
3
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Conditioned
Gain 3-15% movement speed.
Armor
4
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Warrants Out
Gain 10-50% Movement Speed for 2s after Combat Slide ends.
Combat Slide
3
Guide
This build focuses on diverting from your team and focusing on a singular enemy.
I chose discovery as a talent due to the fact you gain 30% increased damage and retribution cool down is reduced by 15s. This fits very well with the play style I have implemented along with this build I will explain.
Inescapable : I have chosen this card due to pure flanking purposes, the ability to rapidly close in your target will prevent them from retreating which can be a massive advantage for your team.
Fortitude : I use ‘in pursuit’ as a finisher, this allows you to gain a bit of health regeneration before moving onto your next target.
The hunted : the ability to gain health regeneration whilst in a fight is a must have especially when you already do 30% more damage towards your target.
Conditioned : this card is optional. I use this card because I want to approach my targets faster.
Warrants out : if you are chasing down targets or running away this is adds a lot more mobility to Lex
Perks :
Kill to heal and cauterize are essential buys in almost every game and the rest is optional.
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