Bounce House
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Heroic Leap
Exhilarate
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1-5s.
Heroic Leap
4
Leg Day
Increase the jump strength of Heroic Leap by 5-25%.
Heroic Leap
2
Momentum
Reduce your damage taken by 5-25% for 4s after using Heroic Leap.
Heroic Leap
5
Stomping Ground
Reduce all active Cooldowns by 15-75% after getting a Killing Blow.
Weapon
3
Vigor
Regenerate 1 Ammo every 0.5s for 0.5-2.5s after activating Recovery.
Recovery
1
Guide
This is more of a safe bounce house deck for Buck. If you get a kill with the bounce/shot/net/shot combo, you can have the leap back faster than by using the deck with max Stomping Ground. If you want more leg day, you could trade off 1 lvl off of Momentum but I wouldn't reccomend any more; Leg day 3 is fine.
Vigor is my filler card, but you can use some other good filler you feel like.
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