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Boom Boom
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Weapon
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Greater Good
Gain 8-40% Lifesteal against enemies with the maximum number of Magic Marks.
Familiar Spit
4
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Scurry
Heal for 100-500 over the duration of Scamper.
Scamper
2
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Symbiotic
Increase the Healing you receive by 10-50% while at or below 50% Health.
Armor
2
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Harmonious
Reduce your damage taken by 3-15% for 2s after Magic Barrier ends.
Magic Barrier
4
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Cozy
Heal for 40-200 every 1s while Magic Barrier is active.
Magic Barrier
3
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