CC

by Anonymous
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Scorch
Fireball deals 30% more damage and 30% more for each subsequent target hit.
Fireball
Incinerate
Reduce the Cooldown of Fireball by 10-50%
Fireball
5
Immovable Object
Gain 14-70% Crowd Control and Slow Reduction.
Armor
5
Brand
Enemies hit by Fireball receive 15-75% reduced healing for 3s.
Fireball
3
Cavalier
Increase your base maximum Health by 150-750.
Armor
1
Last Stand
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Shield
1

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