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Hunting Party
Hunter's Mark's damage increase now also benefits allies, is increased to 25% bonus damage, and has a 2s reduced Cooldown.
Hunter's Mark
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Primal Might
Getting an elimination reduces all active cooldowns by 10-50%
Armor
5
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Ranger
Reduce the cooldown of Hunter's Mark by 1-5s.
Hunter's Mark
4
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Volatile
Reduce the cooldown of Fire Bomb by 1-5s.
Fire Bomb
4
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Bandolier
Reduce the cooldown of Nade Launcher by 0.5-2.5s.
Nade Launcher
1
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Locked and Loaded
Increase your Ammo count by 2-10.
Weapon
1
Guide
This is the best deck if you are grouped up with flanker and have to deal with well-organized team.
Makes cooldown only 4-6 seconds, if you will get a kill or elimination. It allows to use abilities more often, to zone enemy tanks off point or burst down flanker whenever he will try to kill you.
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