Maelstrom
Your weapon shots reduce the Cooldown of Shock Pulse by 0.5s and Shock Pulse chains 4 additional times.
Shock Pulse
Arc Lightning
Increase the Chain range of Shock Pulse by 12-60%.
Shock Pulse
5
Lightning Rod
Heal for 30-150 for each enemy hit with Shock Pulse.
Shock Pulse
4
Phantom
Increase the duration of Ghost Walk by 0.3-1.5s.
Ghost Walk
3
Thunderstruck
Generate 6-30% of your Ammo for each unique enemy hit by Shock Pulse.
Shock Pulse
2
Astral Traveler
Increase your Movement Speed while using Ghost Walk by 25-125%.
Ghost Walk
1
Guide
Grohk's Maelstrom, when used appropriately, can be a nightmare to deal with, especially for champions who rely heavily on deployables: Ying, Barik, Inara, etc.
Spam your shock pulse on the deployables (stationary targets) or tanks (large targets) to keep the enemy team scattered and their HP low.
When you find yourself in trouble, use your Ghost Walk to round a corner and safely drop a healing totem out of range of enemies. Or, if you're feeling frisky, drop a totem while under fire (in as safe a spot as you can) and use your Ghost Walk to avoid damage and heal simultaneously.
Grohk's Ghost Walk is also spectacular at countering Ultimates: Bomb King, Barik, Viktor, Drogoz...any damage dealing ultimate can be avoided using Ghost Walk.
Now go out there and be the most annoying damage Grohk you can be!
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