Guide
With this build in OB66, I’ve gone on a highest streak of 29 games, with a ranging 20.0-29.5 K/D/A in those games.
We play a Grover, Makoa, Maeve, Vivian (or Bomb King), and Seris of course. Most of the games are 2v5 encounters as Me (Seris) and Maeve play aggressive and can self-sustain (as Rend soul 8 heals around 50% of your health as Seris in one charge, as well as Restore Soul being able to heal Maeve’s entire health pool in one use.)
The Legendary Card was chosen over the rest as it increases max health per every Rend Soul use, and most of the time this saves you in tricky situations, allowing you to finish matches with 0-3 deaths.
Ebon Dynamo works perfectly with Essence Rip as it allows you to hit more shots before reloading and therefore allowing for more damage from Rend Soul, also meaning more self-healing. (Although typically over 3-4 charges of Rend Soul are redundant for self-healing.)
Blood Pact and Nether Siphon are quality of life cards as they allow you to self-heal without using Rend Soul. In theory, every time you use Restore Soul, you’ll be healing yourself around 70 to 700 health per use, as well as Nether Siphon allowing you to heal while perfectly safe from enemies in Shadow Travel, before the out of combat heal kicks in. (As it typically does once Shadow Travel finishes.)
This build is extremely strong for getting high damage, and concentrated healing on one of your other champions. This is not however, a good build for getting “Best Support” and/or lots of sustained team healing. This build is incredibly good at 1vX and 2vX encounters, however supporting more than one champion is too challenging to most players and should be left to those who are incredibly high skilled as Seris in this DPS Heal build. If you intend to play Seris this way, this is the build for you as it practically screams “outplay.” It is incredibly easy to stay alive, outplay, outmaneuver, and out damage an enemy champion/ team once you’ve gotten used to the playstyle and build.
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