Adrenaline Junkie
Generate 1 Energy for every 80 damage done with your Submachine Guns.
SMGS
Trigger Happy
Increase your Healing received by 5-25% while firing your SMGs.
Weapon
5
Wanted
Regenerate 4-20 Ammo every 1s while Agility is active.
Agility
4
Something to Prove
Generate 10-50% Energy after falling to or below 50% Health.
Armor
2
Wind's Embrace
Heal for 20-100 every 1s while Agility is active.
Agility
3
Tenacious
Heal for 40-200 after activating Shadow Step.
Shadow Step
1
Guide
Can keep shooting for like 20 seconds while you have agility up. Trigger Happy because its his best card and buffs everything. Something to prove for some more sustain and survivability. Winds embrace for extra healing since youl have agility active almost all the time, and trigger happy increases winds embrace healing. Tenacious for some extra healing, can replace with ammo on step or momento. Maybe even a claws card, because the goal is to never reload. Just spray for a super long time, and pull out claws as like a finisher.
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