Endless Healing

by integro96
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Spirit's Chosen
Mending Spirits heals for an additional 300 Health upfront.
Mending Spirits
Eerie Presence
Reduce the Cooldown on Mending Spirits by 0.5-2.5s when you miss.
Mending Spirits
4
Many Gourds
Reduce the cooldown on Gourd by 0.5-2.5s.
Gourd
5
Feed the Spirits
Reduce all active cooldowns by 10-50% when getting an elimination.
Armor
3
Ritual Magic
Heal for 15-75 health per second while healing an ally with Mending spirits.
Mending Spirits
2
Sustenance
Receive 8-40% more healing when below 50% health.
Armor
1

Guide

My deck focus in tanks who are in the point, with Many Gourds V you secure that our tank is healing and with Sustenance I the other tanks will have a bit reduced healing (you can change the lvl with the other cards if u want) also you can heal flanks or damage with Mending Spirits if they are in trouble.

if your healing teammate are destroying, you will have that cd reduction with Feed the Spirits and heal more than intended.

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