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Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 50%.
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Grim Deliverance
Heal for 5-25 for every percentage point of Ire consumed by abilities.
3
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Duty is a Mountain
Increase the time until Ire starts to decay by 0.25-1.25s.
3
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Forged in Battle
Reduce the Cooldown of Sanctuary by 0.6-3s.
3
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Ad Eternum
Reduce the damage you take by 3-15% while at least one wall segment of Sanctuary is active.
3
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Overwhelming Presence
Heal for 12-60 every 0.5s while at least one wall segment of Sanctuary is active.
3
Guide
One are one of the few remaining Etrenals.
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