Boom Boom
Detonating a Magic Mark damages all enemies within 15 units of the victim.
Nature's Blessing
Applying Magic Mark to an unmarked enemy increases your ultimate charge by 0.2-1%
3
Scoot
Reduce the cooldown of Scamper by 0.5-2.5s.
5
Harmonious
Being hit while your Magic Barrier is active heals you for 100-500.
2
Dense Woods
Your Magic Marks last 0.8-4s longer.
1
Scurry
Using Scamper heals you for 100-500 health over its duration.
4
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