Scorch
Fireball deals 30% more damage and 30% more for each subsequent target hit.
Fireball
Brand
Enemies hit by Fireball receive 15-75% reduced healing for 3s.
Fireball
2
Incinerate
Reduce the Cooldown of Fireball by 10-50%
Fireball
3
Pyre
Increase your maximum ammo capacity by 10-50.
Weapon
5
Unstoppable Force
Charge applies a 800-1600 Knockback.
Charge
3
Last Stand
While Shield is active and you are below 40% Health, you heal 100-500 Health each second until you reach 40% Health.
Shield
2
Guide
to this deck works you need to buy kill to heal
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