


Scorch
Increase the damage of Fireball by 30% and deal 20% increased damage for each subsequent target hit after the first.
Fireball



Brand
Heal for 100-500 for each enemy hit with Fireball.
Fireball
5



Last Stand
Heal for 100-500 every 1s while Shield is active and you are at or below 40% Health.
Shield
4



Incinerate
Reduce the Cooldown of Fireball by 0.4-2s.
Fireball
3



Fearless Leader
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
2



Launch
Increase the travel distance of Charge by 15-75%.
Charge
1
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