Flank/Damage Pip

by Qwestyr
OB65 4072 views
29
4 +25
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Catalyst I
Targets hit with Explosive Flask are marked for 3s and take 34-52% increased damage from your Weapon Shots.
Explosive Flask
Side Tanks
Reduce the Cooldown of Explosive Flask by 0.25-2.5s.
Explosive Flask
1
Acumen
Gain 5-50% Lifesteal against enemies slowed by Explosive Flask.
Explosive Flask
1
Graviton
Increase the duration of Explosive Flask's slow by 0.125-1.25s.
Explosive Flask
1
Smithereens
Hitting an enemy with Explosive Flask generates 1 Ammo every .5s for 0.5-5s.
Explosive Flask
1
Shrewd Move
Eliminations reduce all active cooldowns by 2.5-25%.
Armor
1

Guide

By this deck you may play like a flank or damage. You should never stay on place and spend your heal potion mostly for yourself. Don't be shy with deck by staying behind frendly tank ang go frontline.
Easy tactic: use explosive potion to an enemy and your main damage ability just right after it. Usually, 3-5 hits and enemy will be down, then your skills are recovering back pretty fast (because of elimination) and you are ready for the next target. Heal yourself in case of backfire. If you face 2 or more enemies then it's better to slow them and escape.
Use your ultimate ability in group of 2 or more champions, then slow them and kill easelly. Try to control tanks during chicken runs - 3 hits and they go back to respawn.
And as usual, try to kill enemy's healer first.

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