Flank'Damba

by Vchee
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Wekono's Wrath
Tossing your snake after reloading is faster and deals an additional 500 damage.
Weapon
Snake Pit
Increase your Reload Speed by 5-25%.
Weapon
4
Feed the Spirits
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
2
Liminal Passage
Increase the travel distance of Slither by 10-50%.
Slither
3
Venomous Gourd
Standing in your Gourd grants yourself and allies 6-30% Lifesteal.
Gourd
1
Otherworldly
Increase your Movement Speed by 10-50% for 3s after Slither ends.
Slither
5

Guide

For me personally, I use this build for whenever a team doesn't have a flank or at least a reliable one. "Wekono's Wrath" allows the snake toss to be faster and goes a long distance, plus is adds additional damage to it and it can stun an opponent. if you were to get this talent with deft hands the reload speed would incredibly fast, making it difficult for your opponent to react quick enough to dodge it, and you wouldn't even have to be close to them! Sometimes I stand way across the map and after reloading I toss my snake into the enemy sniper right across from me. This works effectively if your opponent doesn't have enough resilience to totally tank the stun, but even without the stun, the additional damage the snake toss deals makes it easier for you to take out your foe. "Snake pit" is used for an increase in reloading speed, giving you an edge for the start of the match. "Feed the Spirits" is used for reducing the cooldowns of your skills which can help you whenever you need a gourd for healing or slither to make a getaway. "Liminal Passage" helps by giving you an increased distance when using slither, slither is an effective way of sneaking up on your opponent and for becoming immune from attacks while running away, but you must keep in mind that when you use slither you can NOT change your direction so be careful when you want to use slither. "Venomous Gourd" can be used to give you and other allies lifesteal which is very reliable when you're dealing with tanks or other damages, but be careful as the lifesteal wouldn't be enough when you are faced with too much damage. And last but certainly not least is "Otherworldy" This card allows you to gain an increase in running speed after using slither which is very useful for getting close to your opponent, dodging attacks, or simply running away. Some items I would suggest for this build is deft hands (for the snake toss), Chronos (to help out with active cooldowns), Nimble and/or Haven (either of these are okay and if you want both that's ok too, Nimble helps out with the otherworldy card and with mobility while Haven can give you a more tanky status.) The items you want to watch out for are of course cauterize and resilience (cauterize reduces the effects of healing while resilience decreases the effects by crowd control like freezing and stunning). And honestly, this build doesn't always have to be used for flanking but can be used for being a complete annoyance of a healer and can cause some good damage to the targets.

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