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Tinkerin
Modify your Blunderbuss to fire a single slug that deals 535 damage.
Weapon
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Bowling Ball
Gain a 150-750-Health Shield for 3s after activating Rocket Boots.
Rocket Boots
2
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Double-Time
Heal for 50-250 every 1s for 3s after activating Rocket Boots.
Rocket Boots
5
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Failsafe
Reset the Cooldown of Rocket Boots after falling to or below 10-50% Health.
Armor
2
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Fuel Efficiency
Increase the duration of Rocket Boots by 0.3-1.5s.
Rocket Boots
5
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Field Deploy
Heal for 20-100 each time one of your base Turrets hits an enemy.
Turret
1
Guide
if there´s another tank on your team it is a good idea to have a secondary tank who helps you capture the point while and go around flanking it.
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