Life Link
Luna now heals allies around her for 300 health per second.
Sky Walker
Lower your gravity and increase your air control by 50-90% while firing your Light Bow.
Armor
5
Broken Deity
Increase Luna's deploy range by 20-100%.
Q
3
Lunar Connection
Reduce the cooldown of Luna's initial deploy by 1.2-6s.
Q
3
Sanctum of Faith
Regenerate 1-5% Moonlight every 1s when not using Moonlight.
RMB
2
Eternal Reliquary
Lunar Leap restores 2-10 ammo.
F
2
Guide
This builds specializes on Io's Sky Walker V. I haven't seen any builds regarding to this so...
---Cards and why they are used---
Sky Walker V - Every time you fire your Light Bow you can control your direction and slow your fall while in Air.
Broken Deity III - For Extra range to deploy Luna.*
Lunar Connection III - ~15 second cool down is still bad generally. But it is enough for quick deployment for Luna.*
Sanctum of Faith II - Really useful when needed. I'll explain later.*
Eternal Reliquary II - you'll be needing it for Sky Walker.
*Can be replaced by Half Moon, Restored Faith and Moonlight Garden (also not much recommended to some talents)
+Moon Walker V has the similar effects as Sky Walker V but activating Moonlight requires to aim at an ally so it can be really disadvantageous.
---Talents (Advantages and Flaws on the Load Out)---
Life Link - Supposedly her best talent. It can be used to heal while you're away. (I can't think much for this but the talent is useful.)
Goddess' Blessing - Not recommended at most situations. To all attempts I made for this talent, I conclude that this talent is more useful when everyone is up close.
Sacrifice - This talent is used best in TDM where you can hide Luna and expect that the enemy won't find it. In this case Broken Deity has little or no effect.
---Items---
Deft Hands if you want to stay in the air more longer because if you stop firing at the light bow you will fall down immediately.
Chronos if you wish to use the other cards not focusing on CD Reduction.
Kill to Heal is best used when you use Goddess' Blessing or Sacrifice.
Defensively, Haven and Blast Shields but since you are behind the frontlines, Resilience and Blast Shields are recommended.
---How to Play---
1.) To get full effect of the Sky Walker Card, you must either use Lunar Leap or in higher ground. Keep firing your Light Bow and hold to the direction you wish to go. Changing to Moonlight or releasing your fire will cause you to drop immediately.
2.) When you jump then fire your light bow, you can have increased mobility (like Maeve on Prowl) for a short duration, use it to escape or get to a place faster.
Practice is really useful for this loadout because it will make you more familiarized on Lunar Leap and extra Mobility.
---Who to avoid---
Drogoz, Kinessa, Strix, Androxus, Evie (thoguh skill-based), Lian, anyone who can counter your flying skills.
---Advantages---
1.) You can have a wider scope on who to fire and where to deploy Luna. You can get easier head shots and can shoot past front lines. (You can past deploy-able shields like Barik's, if you can)
2.) You can get to higher ground faster and maybe to places that on a few (e.g. Evie) can reach.
3.) Mobility! (see #2 how to play)
---Disadvantages---
1.) You are a good target for snipers.
2.) You can still get hit.(Drogoz is by the way dangerous on an airborne match)
3.) Lunar Leap will bring you backward and might end you up in unfavorable areas.
There are also some youtube videos or guides out there that can help you with the concept of Sky Walker V.
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