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Restraint
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Spirit Link
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Future Generations
After taking 2000-1500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Chain Heal
3
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Rest and Relaxation
Increase your maximum Ammo by 2-10.
Weapon
5
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Enveloping Magic
Increase the maximum amount of damage mitigated by Envelop by 7-35%.
Envelop
5
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Mystic Mastery
Increase your maximum Health by 50-250.
Armor
1
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Spring to Action
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20-100 Health.
Spirit Link
1
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