Rampant Blooming
Allies Healed by Blossom will Heal for an additional 300 over 3s.
Blossom
Verdant Expanse
Increase the radius of Blossom by 4-20%.
Blossom
3
Overgrowth
Reset the Cooldown of Vine after dropping to or below 15-75% Health.
Vine
3
Pick Up
Reduce the Cooldown of Vine by 1-5s after hitting an enemy with Crippling Throw.
Crippling Throw
3
Chop Down
Reduce the Cooldown of Crippling Throw by 0.6-3s.
Crippling Throw
3
Fatalis
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Crippling Throw
3
Guide
Through the last rework they have nerfed ,,Deep Root Grover,. His Crippling Throw does not stick enemies to the ground but makes an aura around the ENEMY that heals allies. But the radius in which they are healed is so small that it would not be worth it. In addition, the talent Rampant Blooming got a buff. Rampant Blooming heals for a burst of 500 and an additional 300 over 2s at your location when you finish Vining. So you can swing to an ally and get an additional Blossom. This loadout is to use this talent in whole. "Verdant Expanse III" is at level 3 because you pull yourself to your allies anyway ( you can do it lower and another higher if needed). "Over Growth III" is there to save your ass if you are ever in a sticky situation. The other cards are there to reduce all cooldowns. You can also use "Adrenaline III" instead of "Chop Down III" if you want, but this makes you more dependent on your team. This deck builds on aim with Crippling Throw. Here will be a second version of this deck for beginners who don't have a good aim yet and still need to practice.
Items: Chronos, moral boost, heaven, kill to heal.
Back