Scorch
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Fireball
Incinerate
Reduce the Cooldown of Fireball by 0.45-2.25s.
Fireball
5
Brand
Heal for 100-500 for each enemy hit with Fireball.
Fireball
3
Looks That Kill
Reduce the Cooldown of Charge by 0.6-3s after hitting an enemy with Fireball.
Fireball
4
Unstoppable Force
Apply a Knockback of 800-1600 to enemies hit by Charge.
Charge
1
Safe Travel
Gain a 150-750-Health Shield for 3s after you use Charge.
Charge
2
Guide
You can balance "Brand" and "Looks That Kill" as you wish (all points given between each other).
Another Option to "Safe travel" would be "Last Stand".
Have fun and dont forget to Hit and Run!
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