Illusion Master

by MarcellusDrum
OB67 2287 views
9
3 +6
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Life Exchange
Shatter now instantly heals your target for 800 health per active illusion, but consumes your illusions. The Cooldown of Shatter is reduced by 1s.
Shatter
Encouragement
Eliminations reduce all active cooldowns by 1-5s.
Armor
4
Brittle
Reduce the cooldown of Shatter by 0.5-2.5s.
Shatter
3
Carry On
Your Illusions last 1-5s longer.
Illusion
1
Rewind
Swapping to the spot of a dead Illusion spawns an illusion with 20-100% Health.
Dimensional Link
3
Mesmerism
Increase the Range at which you can deploy Illusions by 10-50%
Illusion
4

Guide

This deck works if you have good teammates. Encouragment IV reduces the cooldown of Illusion by 4 seconds. So since support champions now get eliminations if the teammate they are healing slays an enemy, spamming illusions is better than ever. Also the talent is Life Exchange, so when an Illusion is about to die, use Shatter to give your teammate a very valuable HP boost. Mesmerism is used so you can spawn Illusions from a distance. Also if you need an illusion urgently and can't wait for the cooldown to finish, just use Dimensional Link. The card Rewind III will spawn an illusion with 60% Health. Using Shatter quickly after this can be match changing if your teammate is about to die.

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