Formidable
Heal for 55% of your maximum Health over 3s when you fall to or below 40% of your maximum Health. This can occur once every 45s.
Armor
Cavalier
Increase your maximum Health by 150-750.
Armor
5
Immovable Object
Increase your Healing received from others by 5-25% while at or below 50% Health.
Armor
5
Towering Barrier
Reduce the Cooldown of Shield by 0.8-4s.
Shield
3
Pyre
Increase your maximum Ammo by 15-75.
Weapon
1
Safe Travel
Gain a 150-750-Health Shield for 3s after you use Charge.
Charge
1
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