


Boom Boom
Detonating a Magic Mark damages all enemies within 15 units of the victim.
Weapon



Harmonious
Being hit while your Magic Barrier is active Heals you for 100-500.
Magic Barrier
5



Scoot
Reduce the Cooldown of Scamper by 0.5-2.5s.
Scamper
4



Peppy
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
3



Boop
Increase your Movement Speed by 8-40% for 2s after using Scamper.
Scamper
2



Symbiotic
Increase the Healing you receive by 10-50% while at or below 50% Health.
Armor
1
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