Pyromania
Each of your Pyre Balls explodes in a 20-unit-radius area on hit, but the damage of Pyre Ball when fully charged is reduced to 800.
Pyre Ball
Pyretic Momentum
FrostFire Glide travels 5-25% faster.
Frostfire Glide
1
Permafrost
Increase the Projectile Speed of Frost Bomb by 6-30%.
Frost Bomb
4
Heat Sink
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8-4s.
Pyre Ball
5
Ice in her Veins
Heal for 50-250 every 1s while using FrostFire Glide.
Frostfire Glide
1
Affinity
Reduce the Cooldown of Elemental Shift by 1-5s.
Elemental Shift
4
Guide
The principle of the build is very simple, the legend on pyromania is mandatory, since the rollback of the triple works from any damage with a fireball, and it does so that you do not need to hit the target exactly, you can shoot at the legs or a nearby wall, the principle is this, you shoot at the floor/walls/enemy and roll back the criple change the rack and so on until you get tired
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