Spirit's Domain I
Healing totem can now deploy at range and 85-130% of your healing to full health players becomes a shield.
Healing Totem
Outreach
Increase the area of Healing Totem by 5-50%.
Healing Totem
1
Thunderstruck
Reduce your Overheat by 2-20% for every unique enemy hit by Shock Pulse.
Shock Pulse
1
Shamanic Might
Increase your base maximum Health by 50-500.
Armor
1
Phantom
Increase the duration of Ghost Walk by 0.15-1.5s.
Ghost Walk
1
Gale
Ghost Walk lowers the cooldown of Healing totem by 0.5-5s when Activated.
Ghost Walk
1
Guide
Spirit's Domain I - give you and your team shields(at lv4 it gives 600 instead of 420 for some reason)
Outreach - sometimes its a little hard to aim the totem so bigger aoe makes it better to heal you and your team
Thunderstruck - use shock pulse everytime you have it and regain some overheat for your weapon
Shamanic Might - regain all the health Grohk lost from the OB64 nerf
Phantom - 1 second isnt long enough of a duration but at 1.6 seconds its actually not that bad (coming from a person thats used to a 2.5 second duration)
Gale - Ghost Walk to stay alive a little longer and
Back