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Tinkerin
Modify your Blunderbuss to fire a single slug that deals 560 damage.
Weapon
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One Man's Scrap
When your Turret is destroyed heal for 100-500 over 5s.
Armor
5
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Bowling Ball
Gain a Shield with 300-1500 Health during Rocket Boots and for 4s after.
Rocket Boots
5
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Red Streak
Reduce the cooldown of Rocket Boots by 1.4-7s.
Rocket Boots
1
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Field Deploy
Reduce the Deploy Time of your Turret by 0.6-3s.
Turret
3
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Healing Station
Standing near your Turret heals you for 45-225 Health per second.
Turret
1
Guide
Recently tried tinkerin with loadout and it does incredble damage and has a shield which keeps you alive while dealing out damage, hope you enjoy the video attached using the deck and hope the deck works for you :D
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