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Scorch
Increase the damage of Fireball by 30% and deal 20% increased damage for each subsequent target hit after the first.
Fireball
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Incinerate
Reduce the Cooldown of Fireball by 0.4-2s.
Fireball
5
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Brand
Heal for 100-500 for each enemy hit with Fireball.
Fireball
4
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Last Stand
Heal for 100-500 every 1s while Shield is active and you are at or below 40% Health.
Shield
3
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Heat Transfer
Reduce the Cooldown of Charge by 0.5-2.5s for every 1000 damage your Shield takes.
Shield
2
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Unstoppable Force
Apply a Knockback of 800-1600 to enemies hit by Charge.
Charge
1
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