Scorch
Fireball deals 30% more damage and 30% more for each subsequent target hit.
Fireball
Brand
Enemies hit by Fireball receive 15-75% reduced healing for 3s.
Fireball
5
Immovable Object
Gain 14-70% Crowd Control and Slow Reduction.
Armor
5
Incinerate
Reduce the Cooldown of Fireball by 10-50%
Fireball
3
Safe Travel
Gain a 150-750 damage Shield for 3s after you Charge.
Charge
1
Cavalier
Increase your base maximum Health by 150-750.
Armor
1
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