NoHealLifeSteal

by Anonymous
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Faustian Bargain
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Rune of Travel
Antediluvian
Enemies hit by Overcharge receive 15-75% reduced healing for 3s.
Overcharge
4
Transient
Reduce the cooldown of Rune of Travel by 1-5s.
Rune of Travel
1
Primeval Might
Gain 8-40% lifesteal while Overcharge is active.
Overcharge
4
Evanescent
Move 8-40% faster while Rune of Travel is active.
Rune of Travel
3
Reclamation
Reduce the Cooldown of Overcharge by 0.5-2.5s.
Overcharge
3

Guide

This load out is insanely good for 1v1s with any type of character. Spam your Rune and run around, try not to get caught in a 3v1, and if you do just teleport back to you rune. Spam overcharged, it gives you Max lifesteal and Caut II but for 3 seconds instead of 1.5. For items get Nimble or Haven first (I prefer Nimble). The main skill that you need for this deck is rune placement, if you place it too far back you will run out of speed as soon as you get in a fight, and you won't be able to back out, if you place it too late, you will be too close to the enemy to find cover before you die. This will come with practice so if you aren't good at it yet, you will get the hang of it eventually, and when you do you will destroy the enemy.

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